led_medium.cpp File Reference
#include "led_medium.h"
#include <argos3/core/simulator/simulator.h>
#include <argos3/core/simulator/space/space.h>
#include <argos3/core/simulator/space/positional_indices/grid.h>
#include <argos3/core/utility/configuration/argos_exception.h>
#include <argos3/core/utility/logging/argos_log.h>
Include dependency graph for led_medium.cpp:

Go to the source code of this file.

Namespaces

 argos
 The namespace containing all the ARGoS related code.
 

Functions

 argos::REGISTER_MEDIUM (CLEDMedium, "led", "Carlo Pinciroli [ilpincy@gmail.com]", "1.0", "Manages the LEDs.", "This medium is required to manage the LED entities, thus allowing the\n" "associated camera sensors to work properly. If you intend to use a camera\n" "sensor that detects colored blobs, you must add this medium to the XML\n" "configuration file.\n\n" "REQUIRED XML CONFIGURATION\n\n" "<led id=\"led\" />\n\n" "OPTIONAL XML CONFIGURATION\n\n" "None for the time being\n", "Under development")