ci_footbot_encoder_sensor.cpp
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1 
8 
9 #ifdef ARGOS_WITH_LUA
10 #include <argos3/core/wrappers/lua/lua_utility.h>
11 #endif
12 
13 namespace argos {
14 
15  /****************************************/
16  /****************************************/
17 
19  return m_sReading;
20  }
21 
22  /****************************************/
23  /****************************************/
24 
25 #ifdef ARGOS_WITH_LUA
26  void CCI_FootBotEncoderSensor::CreateLuaState(lua_State* pt_lua_state) {
27  CLuaUtility::OpenRobotStateTable (pt_lua_state, "wheels" );
28  CLuaUtility::StartTable (pt_lua_state, "encoder" );
29  CLuaUtility::AddToTable (pt_lua_state, "distance_left", m_sReading.CoveredDistanceLeftWheel );
30  CLuaUtility::AddToTable (pt_lua_state, "distance_right", m_sReading.CoveredDistanceRightWheel);
31  CLuaUtility::AddToTable (pt_lua_state, "axis_length", m_sReading.WheelAxisLength );
32  CLuaUtility::EndTable (pt_lua_state );
33  CLuaUtility::CloseRobotStateTable(pt_lua_state );
34  }
35 #endif
36 
37  /****************************************/
38  /****************************************/
39 
40 #ifdef ARGOS_WITH_LUA
41  void CCI_FootBotEncoderSensor::ReadingsToLuaState(lua_State* pt_lua_state) {
42  lua_getfield(pt_lua_state, -1, "wheels");
43  lua_getfield(pt_lua_state, -1, "encoder");
44  lua_pushnumber(pt_lua_state, m_sReading.CoveredDistanceLeftWheel);
45  lua_setfield(pt_lua_state, -2, "distance_left");
46  lua_pushnumber(pt_lua_state, m_sReading.CoveredDistanceRightWheel);
47  lua_setfield(pt_lua_state, -2, "distance_right");
48  lua_pop(pt_lua_state, 2);
49  }
50 #endif
51 
52 
53  /****************************************/
54  /****************************************/
55 
56 }
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12
static void EndTable(lua_State *pt_state)
Adds a table to the Lua stack.
static void AddToTable(lua_State *pt_state, const std::string &str_key, void *pt_data)
Adds a pointer to a chunk of data with the given string key to the table located at the top of the st...
static void StartTable(lua_State *pt_state, const std::string &str_key)
Adds a table with the given string key to the table located at the top of the stack.
static void OpenRobotStateTable(lua_State *pt_state, const std::string &str_key)
Opens a table in the robot state, creating it if it does not exist.
static void CloseRobotStateTable(lua_State *pt_state)
Closes a table in the robot state.
const SReading & GetReading() const
Returns the reading of the encoder sensor Returns the reading of the encoder sensor.
The DTO of the encoder It returns the distance covered by the wheels in the last timestep In addition...