#include <cylinder.h>
Definition at line 19 of file cylinder.h.
 
◆ CCylinder()
◆ GetAxis()
  
  
      
        
          | const CVector3& argos::CCylinder::GetAxis  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ GetBasePosition()
  
  
      
        
          | const CVector3& argos::CCylinder::GetBasePosition  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ GetHeight()
  
  
      
        
          | Real argos::CCylinder::GetHeight  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ GetRadius()
  
  
      
        
          | Real argos::CCylinder::GetRadius  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ Intersects()
      
        
          | bool argos::CCylinder::Intersects  | 
          ( | 
          Real &  | 
          f_t_on_ray,  | 
        
        
           | 
           | 
          const CRay3 &  | 
          c_ray  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
◆ SetAxis()
  
  
      
        
          | void argos::CCylinder::SetAxis  | 
          ( | 
          const CVector3 &  | 
          c_axis | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ SetBasePosition()
  
  
      
        
          | void argos::CCylinder::SetBasePosition  | 
          ( | 
          const CVector3 &  | 
          c_base_pos | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ SetHeight()
  
  
      
        
          | void argos::CCylinder::SetHeight  | 
          ( | 
          Real  | 
          f_height | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ SetRadius()
  
  
      
        
          | void argos::CCylinder::SetRadius  | 
          ( | 
          Real  | 
          f_radius | ) | 
           | 
         
       
   | 
  
inline   |