#include <argos3/core/simulator/entity/embodied_entity.h>
#include <argos3/core/simulator/entity/composable_entity.h>
#include <argos3/core/simulator/simulator.h>
#include "eyebot_proximity_default_sensor.h"
Go to the source code of this file.
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| argos |
| The namespace containing all the ARGoS related code.
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| argos::REGISTER_SENSOR (CEyeBotProximityDefaultSensor,"eyebot_proximity","default","Carlo Pinciroli [ilpincy@gmail.com]","1.0","The eye-bot proximity sensor.","This sensor accesses the eye-bot proximity sensor. For a complete description\n""of its usage, refer to the ci_eyebot_proximity_sensor.h interface. For the XML\n""configuration, refer to the default proximity sensor.\n","Usable") |
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