footbot_turret_encoder_default_sensor.h
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1 
7 #ifndef FOOTBOT_TURRET_ENCODER_DEFAULT_SENSOR_H
8 #define FOOTBOT_TURRET_ENCODER_DEFAULT_SENSOR_H
9 
10 #include <string>
11 #include <map>
12 
13 namespace argos {
14  class CFootBotTurretEncoderDefaultSensor;
15 }
16 
17 #include <argos3/plugins/robots/foot-bot/control_interface/ci_footbot_turret_encoder_sensor.h>
18 #include <argos3/plugins/robots/foot-bot/simulator/footbot_turret_encoder_default_sensor.h>
19 #include <argos3/plugins/robots/foot-bot/simulator/footbot_turret_entity.h>
20 #include <argos3/core/simulator/sensor.h>
21 
22 namespace argos {
23 
25  public CSimulatedSensor {
26 
27  public:
28 
30 
32 
33  virtual void SetRobot(CComposableEntity& c_entity);
34 
35  virtual void Update();
36 
37  virtual void Reset();
38 
39  private:
40 
41  CFootBotTurretEntity* m_pcTurretEntity;
42 
43  };
44 
45 }
46 
47 #endif
Basic class for an entity that contains other entities.
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
virtual void Update()
Updates the state of the entity associated to this sensor.
The basic interface for a simulated sensor.
Definition: sensor.h:22
virtual void Reset()
Resets the sensor to the state it had just after Init().
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12