#include "dynamics3d_magnetism_plugin.h"
#include <argos3/plugins/simulator/physics_engines/dynamics3d/dynamics3d_model.h>
#include <algorithm>
#include <argos3/plugins/simulator/physics_engines/dynamics3d/dynamics3d_multi_body_object_model.h>
#include <argos3/plugins/simulator/physics_engines/dynamics3d/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h>
Go to the source code of this file.
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| argos |
| The namespace containing all the ARGoS related code.
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| argos::REGISTER_DYNAMICS3D_PLUGIN (CDynamics3DMagnetismPlugin,"magnetism","Michael Allwright [allsey87@gmail.com]","1.0","Applies forces and torques between magnetic dipoles in the simulation","For a description on how to use this plugin, please consult the documentation\n""for the dynamics3d physics engine plugin","Usable") |
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