#include <argos3/core/utility/datatypes/datatypes.h>
#include <argos3/core/utility/plugins/factory.h>
#include <argos3/core/simulator/simulator.h>
#include <argos3/plugins/simulator/physics_engines/dynamics3d/dynamics3d_engine.h>
Go to the source code of this file.
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|    | argos | 
|   | The namespace containing all the ARGoS related code. 
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          | #define REGISTER_DYNAMICS3D_PLUGIN | 
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          CLASSNAME,  | 
        
        
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          LABEL,  | 
        
        
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          AUTHOR,  | 
        
        
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          VERSION,  | 
        
        
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          BRIEF_DESCRIPTION,  | 
        
        
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          LONG_DESCRIPTION,  | 
        
        
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          STATUS  | 
        
        
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Value:
                   CLASSNAME,                         \
                   LABEL,                             \
                   AUTHOR,                            \
                   VERSION,                           \
                   BRIEF_DESCRIPTION,                 \
                   LONG_DESCRIPTION,                  \
                   STATUS)
#define REGISTER_SYMBOL(BASECLASS,CLASSNAME,LABEL,AUTHOR,VERSION,BRIEF_DESCRIPTION,LONG_DESCRIPTION,STATUS)
Macro to register a symbol into the factory. 
 
 
Definition at line 57 of file dynamics3d_plugin.h.