#include <dynamics3d_box_model.h>


Public Member Functions | |
| CDynamics3DBoxModel (CDynamics3DEngine &c_engine, CBoxEntity &c_box) | |
| virtual | ~CDynamics3DBoxModel () | 
  Public Member Functions inherited from argos::CDynamics3DSingleBodyObjectModel | |
| CDynamics3DSingleBodyObjectModel (CDynamics3DEngine &c_engine, CComposableEntity &c_entity) | |
| virtual | ~CDynamics3DSingleBodyObjectModel () | 
| virtual void | Reset () | 
| virtual void | MoveTo (const CVector3 &c_position, const CQuaternion &c_orientation) | 
| virtual void | CalculateBoundingBox () | 
| Calculates the axis-aligned box that contains the entire physics model.  More... | |
| virtual void | AddToWorld (btMultiBodyDynamicsWorld &c_world) | 
| virtual void | RemoveFromWorld (btMultiBodyDynamicsWorld &c_world) | 
  Public Member Functions inherited from argos::CDynamics3DModel | |
| CDynamics3DModel (CDynamics3DEngine &c_engine, CComposableEntity &c_entity) | |
| virtual | ~CDynamics3DModel () | 
| CDynamics3DEngine & | GetEngine () | 
| const CDynamics3DEngine & | GetEngine () const | 
| CComposableEntity & | GetComposableEntity () | 
| const CComposableEntity & | GetComposableEntity () const | 
| virtual bool | IsCollidingWithSomething () const | 
Returns true if this model is colliding with another model.  More... | |
| virtual void | UpdateEntityStatus () | 
| Updates the status of the associated entity.  More... | |
| virtual void | UpdateFromEntityStatus () | 
| Updates the state of this model from the status of the associated entity.  More... | |
| std::vector< std::shared_ptr< CAbstractBody > > & | GetBodies () | 
  Public Member Functions inherited from argos::CPhysicsModel | |
| CPhysicsModel (CPhysicsEngine &c_engine, CEmbodiedEntity &c_entity) | |
| virtual | ~CPhysicsModel () | 
| CPhysicsEngine & | GetEngine () | 
| Returns the physics engine associated to this physics model.  More... | |
| CEmbodiedEntity & | GetEmbodiedEntity () | 
| Returns the embodied entity associated to this physics model.  More... | |
| const CEmbodiedEntity & | GetEmbodiedEntity () const | 
| Returns the embodied entity associated to this physics model.  More... | |
| virtual void | UpdatePhysics () | 
| Performs extra work just before the physics update takes place.  More... | |
| const SBoundingBox & | GetBoundingBox () const | 
| Returns an axis-aligned box that contains the physics model.  More... | |
| virtual void | CalculateAnchors () | 
| Calculates the anchors associated to this model.  More... | |
| SBoundingBox & | GetBoundingBox () | 
| Returns an axis-aligned box that contains the physics model.  More... | |
| template<typename MODEL > | |
| void | RegisterAnchorMethod (const SAnchor &s_anchor, void(MODEL::*pt_method)(SAnchor &)) | 
| Registers an anchor method.  More... | |
Additional Inherited Members | |
  Public Types inherited from argos::CDynamics3DModel | |
| typedef std::map< std::string, CDynamics3DModel * > | TMap | 
  Public Types inherited from argos::CPhysicsModel | |
| typedef std::map< std::string, CPhysicsModel * > | TMap | 
| typedef std::vector< CPhysicsModel * > | TVector | 
  Protected Attributes inherited from argos::CDynamics3DModel | |
| std::vector< std::shared_ptr< CAbstractBody > > | m_vecBodies | 
Definition at line 20 of file dynamics3d_box_model.h.
| argos::CDynamics3DBoxModel::CDynamics3DBoxModel | ( | CDynamics3DEngine & | c_engine, | 
| CBoxEntity & | c_box | ||
| ) | 
Definition at line 19 of file dynamics3d_box_model.cpp.
      
  | 
  inlinevirtual | 
Definition at line 27 of file dynamics3d_box_model.h.