footbot_proximity_default_sensor.h
Go to the documentation of this file.
1 
7 #ifndef FOOTBOT_PROXIMITY_DEFAULT_SENSOR_H
8 #define FOOTBOT_PROXIMITY_DEFAULT_SENSOR_H
9 
10 #include <string>
11 #include <map>
12 
13 namespace argos {
14  class CFootBotProximityDefaultSensor;
15 }
16 
17 #include <argos3/plugins/robots/foot-bot/control_interface/ci_footbot_proximity_sensor.h>
18 #include <argos3/plugins/robots/generic/simulator/proximity_default_sensor.h>
19 
20 namespace argos {
21 
23  public CSimulatedSensor {
24 
25  public:
26 
28 
30 
31  virtual void SetRobot(CComposableEntity& c_entity);
32 
33  virtual void Init(TConfigurationNode& t_tree);
34 
35  virtual void Update();
36 
37  virtual void Reset();
38 
39  private:
40 
41  CProximityDefaultSensor* m_pcProximityImpl;
42 
43  };
44 
45 }
46 
47 #endif
Basic class for an entity that contains other entities.
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
virtual void Reset()
Resets the sensor to the state it had just after Init().
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
The basic interface for a simulated sensor.
Definition: sensor.h:22
virtual void Update()
Updates the state of the entity associated to this sensor.
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12